Noise circles. Draw by openFrameworks

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座標の値をNoise()の引数にして、角度を算出。
そのノイズの角度に線を伸ばす。
そして伸ばした先でまた計算する。

The angle is calculated by using the coordinate value as the argument of Noise().
Extend the line to the angle of that noise.
Then calculate it again at the end of the stretch.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210628

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