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IcoSphere * noise
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	ofIcoSpherePrimitive icoSphere; 	vector<ofVec3f> locations; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofBackground(0); 	ofSetWindowTitle("Insta"); 	ofEnableDepthTest(); 	this->icoSphere.setRadius(300); 	this->icoSphere.setResolution(2); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	vector<ofMeshFace> triangles = icoSphere.getMesh().getUniqueFaces(); 	for (int i = 0; i < triangles.size(); i++) { 		ofVec3f avg = (triangles[i].getVertex(0) + triangles[i].getVertex(1) + triangles[i].getVertex(2)) / 3; 		float noise_value = ofMap(ofNoise(avg.x * 0.00025, avg.y * 0.00025 - ofGetFrameNum() * 0.025, avg.z * 0.00025), 0, 1, 0, 1.0); 		ofMesh mesh; 		ofVec3f point1 = triangles[i].getVertex(0) - avg; 		ofVec3f point2 = triangles[i].getVertex(1) - avg; 		ofVec3f point3 = triangles[i].getVertex(2) - avg; 		mesh.addVertex(point1 * noise_value); 		mesh.addVertex(point2 * noise_value); 		mesh.addVertex(point3 * noise_value); 		ofPushMatrix(); 		ofTranslate(avg); 		mesh.drawWireframe(); 		ofPopMatrix(); 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |