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[ About ]
今日は全然、アイデアみたいなものや、作りたいものが浮かばずに、「筆が進まない」ならぬ、「キーボードが進まない」状態。
なかなか、珍しい。
[ Source ]
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						#include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(30); 	ofBackground(239); 	ofSetWindowTitle("Insta"); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	int size = 60; 	int tri_size = size * 0.95; 	int y_count = 0; 	ofColor tri_color; 	for (int x = 0; x < ofGetWidth() + size / 2; x += size / 2) { 		y_count = 0; 		for (int y = 0; y < ofGetHeight(); y += size) { 			tri_color.setHsb(ofNoise(x * 0.005, y * 0.005, ofGetFrameNum() * 0.005) * 255, 255, 255); 			ofSetColor(tri_color); 			if (x % size == 0) { 				if (y_count % 2 == 0) { 					ofDrawTriangle(ofVec3f(x - tri_size / 2, y), ofVec3f(x + tri_size / 2, y), ofVec3f(x, y + tri_size)); 				} 				else { 					ofDrawTriangle(ofVec3f(x - tri_size / 2, y + tri_size), ofVec3f(x + tri_size / 2, y + tri_size), ofVec3f(x, y)); 				} 			} 			else { 				if (y_count % 2 == 0) { 					ofDrawTriangle(ofVec3f(x - tri_size / 2, y + tri_size), ofVec3f(x + tri_size / 2, y + tri_size), ofVec3f(x, y)); 				} 				else { 					ofDrawTriangle(ofVec3f(x - tri_size / 2, y), ofVec3f(x + tri_size / 2, y), ofVec3f(x, y + tri_size)); 				} 			} 			y_count++; 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |