[ Video ]
[ About ]
200度の四角形を書いて、以前作成したねじれC openFrameworksの方法でズラシてみました。
この一部が欠けた四角形を描写するロジック、スマートな方法が思いつかずドロ臭い方法で実装となりました。無念。
[ Source ]
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21  | 
						#include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65  | 
						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofBackground(239); 	ofSetWindowTitle("Insta"); 	ofNoFill(); 	ofSetColor(39); 	ofSetLineWidth(3); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); 	for (int len = 10; len < 350; len += 10) { 		int noise_deg = ofNoise(len * 0.005 - ofGetFrameNum() * 0.01) * 720; 		ofBeginShape(); 		for (int deg = noise_deg; deg <= noise_deg + 200; deg++) { 			int param = (deg + 45) / 90; 			ofPoint point; 			switch (param % 4) { 			case 0: 				ofVertex(ofPoint(len, ofMap((deg + 45) % 90, 0, 89, -len, len))); 				break; 			case 1: 				ofVertex(ofPoint(ofMap((deg + 45) % 90, 0, 89, len, -len), len)); 				break; 			case 2: 				ofVertex(ofPoint(-len, ofMap((deg + 45) % 90, 0, 89, len, -len))); 				break; 			case 3: 				ofVertex(ofPoint(ofMap((deg + 45) % 90, 0, 89, -len, len), -len)); 				break; 			} 		} 		ofEndShape(); 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |