[ Video ]
[ About ]
カラフルな円をつなげた線を並べてみました。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 |
#include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {} void keyReleased(int key) {} void mouseMoved(int x, int y) {} void mouseDragged(int x, int y, int button) {} void mousePressed(int x, int y, int button) {} void mouseReleased(int x, int y, int button) {} void mouseEntered(int x, int y) {} void mouseExited(int x, int y) {} void windowResized(int w, int h) {} void dragEvent(ofDragInfo dragInfo) {} void gotMessage(ofMessage msg) {} }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(39); ofSetWindowTitle("Insta"); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWidth() * 0.5, ofGetHeight() * 0.5); for (int x = -1; x <= 1; x++) { for (int y = -1; y <= 1; y++) { ofPushMatrix(); ofTranslate(x * 200, y * 200); float noise_x_param = ofRandom(1000) + ofGetFrameNum() * 0.01; float noise_y_param = ofRandom(1000) + ofGetFrameNum() * 0.01; for (int i = 0; i < 100; i++) { ofColor circle_color; circle_color.setHsb(ofRandom(255), 239, 239); ofSetColor(circle_color, 64); ofPoint point = ofPoint(ofMap(ofNoise(noise_x_param + i * 0.02), 0, 1, -150, 150), ofMap(ofNoise(noise_y_param + i * 0.02), 0, 1, -150, 150)); ofDrawCircle(point, 10); } ofPopMatrix(); } } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |