[ Video ]
[ About ]
ofTrueTypeFontで絵文字(Emoji?)を表示。FontSizeを32以上にするとdrawString呼んでも描写してくれない現象に遭遇してドハマりしました…
なお、絵文字の選考基準は「ひと夏の恋」です。
ご精査下さい。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofTrueTypeFont font; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(239); ofSetWindowTitle("Insta"); ofSetColor(39); ofTrueTypeFontSettings font_settings("fonts/EmojiSymbols-Regular.ttf", 30); font_settings.antialiased = true; font_settings.addRanges(ofAlphabet::Emoji); this->font.load(font_settings); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { vector<string> words = { u8"💪", u8"😋", u8"💘", u8"😍", u8"👙", }; for (int x = 0; x < ofGetWidth(); x += 50) { for (int y = 50; y < ofGetHeight(); y += 50) { int words_index = ofNoise(x * 0.0005, y * 0.0005, ofGetFrameNum() * 0.005) * words.size(); std::string moji = words[words_index]; this->font.drawString(moji, x, y); } } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |