[ Video ]
[ About ]
三角形の球体
Triangular sphere.
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("Insta"); ofBackground(39); ofNoFill(); ofEnableDepthTest(); ofSetLineWidth(2); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateX(ofGetFrameNum() * 0.1); ofRotateY(ofGetFrameNum() * 0.25); float radius = 400; ofIcoSpherePrimitive ico_sphere = ofIcoSpherePrimitive(radius, 3); vector<ofMeshFace> triangles = ico_sphere.getMesh().getUniqueFaces(); for (int c = 0; c < 5; c++) { ofColor color; color.setHsb(c * 50, 200, 255); ofSetColor(color); int i_start = (ofGetFrameNum() + 192 * c) % triangles.size(); for (int i = 0; i < 64; i++) { int index = (i_start + i) % triangles.size(); vector<ofPoint> vertices; for (int j = 0; j < 3; j++) { ofPoint point(triangles[index].getVertex(j).x, triangles[index].getVertex(j).y, triangles[index].getVertex(j).z); vertices.push_back(point); } ofBeginShape(); ofVertices(vertices); ofEndShape(true); } } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |