[ Video ]
[ About ]
あけましておめでとうございます。今年もよろしくお願いします。
Happy New Year.
[ Source ]
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24  | 
						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) { }; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofTrueTypeFont font; };  | 
					
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98  | 
						#include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(30); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetLineWidth(3); 	ofSetCircleResolution(60); 	ofEnableDepthTest(); 	font.loadFont("fonts/Kazesawa-Bold.ttf", 200, true, true, true); 	/* https://github.com/kazesawa/kazesawa */ } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() * 0.5, ofGetHeight() * 0.5); 	ofFill(); 	ofSetColor(230, 0, 82); 	ofDrawCircle(glm::vec2(0, ofGetHeight() * 0.5), 150); 	auto deg_span = 5; 	for (auto deg_start = ofGetFrameNum() * 0.5; deg_start <= ofGetFrameNum() * 0.5 + 360; deg_start += deg_span * 2) { 		vector<glm::vec2> vertices_1, vertices_2; 		for (auto deg = deg_start; deg <= deg_start + deg_span; deg++) { 			vertices_1.push_back(glm::vec2(160 * cos(deg * DEG_TO_RAD), ofGetHeight() * 0.5 + 160 * sin(deg * DEG_TO_RAD))); 			vertices_2.push_back(glm::vec2(1000 * cos(deg * DEG_TO_RAD), ofGetHeight() * 0.5 + 1000 * sin(deg * DEG_TO_RAD))); 		} 		reverse(vertices_2.begin(), vertices_2.end()); 		ofBeginShape(); 		ofVertices(vertices_1); 		ofVertices(vertices_2); 		ofEndShape(true); 	} 	auto word = "2020"; 	auto bound = this->font.getStringBoundingBox(word, 0, 0); 	auto path_list = font.getStringAsPoints(word, true, false); 	for (auto path : path_list) { 		auto outline = path.getOutline(); 		ofFill(); 		ofSetColor(239); 		ofBeginShape(); 		for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 			if (outline_index != 0) { ofNextContour(true); } 			outline[outline_index] = outline[outline_index].getResampledByCount(300); 			auto vertices = outline[outline_index].getVertices(); 			for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { 				auto location = glm::vec3(vertices[vertices_index].x - bound.width * 0.5, vertices[vertices_index].y - bound.height * 0.5, 1); 				ofVertex(location); 			} 		} 		ofEndShape(); 		ofNoFill(); 		ofSetColor(230, 0, 82); 		ofBeginShape(); 		for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 			if (outline_index != 0) { ofNextContour(true); } 			outline[outline_index] = outline[outline_index].getResampledByCount(300); 			auto vertices = outline[outline_index].getVertices(); 			for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { 				auto location = glm::vec3(vertices[vertices_index].x - bound.width * 0.5, vertices[vertices_index].y - bound.height * 0.5, 1); 				ofVertex(location); 			} 		} 		ofEndShape(); 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |