[ Video ]
[ About ]
Arcs.
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; void setRingToMesh(ofMesh& frame_target, glm::vec3 location, float radius, int deg_start, int deg_end); ofEasyCam cam; ofMesh frame; vector<glm::vec3> start_location_list; vector<glm::vec3> end_location_list; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetLineWidth(2); this->frame.setMode(ofPrimitiveMode::OF_PRIMITIVE_LINES); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); this->frame.clear(); this->start_location_list.clear(); this->end_location_list.clear(); int deg_span = 30; for (int x = -230; x <= 230; x += 230) { for (int y = -230; y <= 230; y += 230) { for (int radius = 30; radius <= 90; radius += 15) { int deg_start = 0; int deg_end = 0; int tmp_deg = 0; auto noise_seed = ofRandom(1000); for (int deg = 0; deg < 360 + tmp_deg; deg += 1) { auto noise_value = ofNoise(glm::vec4(noise_seed, cos(deg * DEG_TO_RAD), sin(deg * DEG_TO_RAD), ofGetFrameNum() * 0.01)); if (noise_value < 0.6) { deg_end = deg; if (deg == 0) { while (true) { tmp_deg -= 1; auto tmp_noise_value = ofNoise(glm::vec4(noise_seed, cos(tmp_deg * DEG_TO_RAD), sin(tmp_deg * DEG_TO_RAD), ofGetFrameNum() * 0.01)); if (tmp_noise_value > 0.55 || tmp_deg < -360) { break; } deg_start = tmp_deg; } } } else { if (deg_start < deg_end) { this->setRingToMesh(this->frame, glm::vec3(x, y, 0), radius, deg_start, deg_end); } deg_start = deg; deg_end = deg; } } if (deg_start != deg_end) { this->setRingToMesh(this->frame, glm::vec3(x, y, 0), radius, deg_start, deg_end); } } } } } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofSetColor(39); this->frame.drawWireframe(); for (auto& location : this->end_location_list) { ofFill(); ofSetColor(239); ofDrawCircle(location, 3); ofNoFill(); ofSetColor(39); ofDrawCircle(location, 3); } for (auto& location : this->start_location_list) { ofFill(); ofSetColor(39); ofDrawCircle(location, 3); } this->cam.end(); } //-------------------------------------------------------------- void ofApp::setRingToMesh(ofMesh& frame_target, glm::vec3 location, float radius, int deg_start, int deg_end) { if (deg_start == deg_end) { return; } int index = frame_target.getNumVertices(); for (int deg = deg_start; deg <= deg_end; deg += 1) { vector<glm::vec3> vertices; vertices.push_back(location + glm::vec3(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD), 0)); vertices.push_back(location + glm::vec3(radius * cos((deg + 1) * DEG_TO_RAD), radius * sin((deg + 1) * DEG_TO_RAD), 0)); auto frame_index = frame_target.getNumVertices(); frame_target.addVertices(vertices); frame_target.addIndex(frame_index + 0); frame_target.addIndex(frame_index + 1); if (deg == deg_start) { this->start_location_list.push_back(vertices.front()); } if (deg == deg_end) { this->end_location_list.push_back(vertices.back()); } } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |