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箱をグループ分け。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum()); for (int base_x = -60; base_x <= 60; base_x += 15) { for (int base_z = -60; base_z <= 60; base_z += 15) { auto noise_value = ofMap(ofNoise(base_x * 0.003, base_z * 0.003, ofGetFrameNum() * 0.0015), 0, 1, 0, 10); int int_noise_value = noise_value; for (int i = 0; i < 10; i++) { if (i < int_noise_value) { ofPushMatrix(); ofTranslate(base_x, -150 + i * 15, base_z); ofSetColor(39); ofFill(); ofDrawBox(15); ofSetColor(239); ofNoFill(); ofDrawBox(15); ofPopMatrix(); } else if (int_noise_value < i) { ofPushMatrix(); ofTranslate(base_x, 150 - (10 - i) * 15, base_z); ofSetColor(39); ofFill(); ofDrawBox(15); ofSetColor(239); ofNoFill(); ofDrawBox(15); ofPopMatrix(); } else { auto top = glm::vec3(0, -150 + i * 15, 0); auto bottom = glm::vec3(0, 150 - (10 - i) * 15, 0); auto param = noise_value - int_noise_value; auto location = bottom + (top - bottom) * param; location += glm::vec3(base_x, 0, base_z); ofColor fill_color(239); ofColor no_fill_color(39); if (param < 0.2) { fill_color = ofColor(ofMap(param, 0, 0.2, 39, 239)); no_fill_color = ofColor(ofMap(param, 0, 0.2, 239, 39)); } else if(0.8 < param) { fill_color = ofColor(ofMap(param, 1, 0.8, 39, 239)); no_fill_color = ofColor(ofMap(param, 1, 0.8, 239, 39)); } ofPushMatrix(); ofTranslate(location); ofSetColor(fill_color); ofFill(); ofDrawBox(15); ofSetColor(no_fill_color); ofNoFill(); ofDrawBox(15); ofPopMatrix(); } } } } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |