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GitHub Copilotと一緒にコーディング。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; void drawTorus(float radius, float tubeRadius, int numc, int numt); ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetColor(100); ofSetLineWidth(1.5); ofNoFill(); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_MULTIPLY); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateX(180); this->drawTorus(200, 100, 128, 128); this->cam.end(); /* int start = 1; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- // このメソッドはCopilotによって自動生成されました。 void ofApp::drawTorus(float radius, float tubeRadius, int numc, int numt) { float twopi = 2 * PI; float p = 0; float t = 0; float x = 0; float y = 0; float z = 0; float s = 0; float u = 0; float v = 0; for (int i = 0; i < numc; i++) { ofBeginShape(); for (int j = 0; j <= numt; j++) { for (int k = 1; k >= 0; k--) { p = (i + k) % numc; t = (j + 1) % numt; x = (radius + tubeRadius * cos(p * twopi / numc)) * cos(t * twopi / numt); y = (radius + tubeRadius * cos(p * twopi / numc)) * sin(t * twopi / numt); z = tubeRadius * sin(p * twopi / numc); s = (i + k) / (float)numc; u = (j + 1) / (float)numt; v = p / (float)numc; // 以下の5行を自身で追加 auto noise_value = ofNoise(x * 0.005, y * 0.005, z * 0.005, ofGetFrameNum() * 0.025); auto noise_radius = tubeRadius * noise_value; auto noise_x = (radius + noise_radius * cos(p * twopi / numc)) * cos(t * twopi / numt); auto noise_y = (radius + noise_radius * cos(p * twopi / numc)) * sin(t * twopi / numt); auto noise_z = noise_radius * sin(p * twopi / numc); // 以下の1行を自身で編集 ofVertex(noise_x, noise_y, 0); } } ofEndShape(); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |