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GitHub Copilotと一緒にコーディング。
11日目。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openframeworks"); ofBackground(239); ofSetCircleResolution(36); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWidth() * 0.5, ofGetHeight() * 0.5); vector<glm::vec3> location_list; vector<ofColor> color_list; ofColor color; for (int i = 0; i < 50; i++) { location_list.push_back(glm::vec3( ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.005), 0, 1, -400, 400), ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.005), 0, 1, -400, 400), ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.005), 0, 1, -400, 400) )); color.setHsb(ofRandom(255), 230, 255); color_list.push_back(color); } ofNoFill(); for (int i = 0; i < location_list.size(); i++) { for (float r = 30; r < 70; r += 1) { ofSetColor(color_list[i], ofMap(r, 30, 70, 150, 0)); ofDrawCircle(location_list[i], r); } } ofFill(); ofSetColor(239); for (auto& location : location_list) { ofDrawCircle(location, 30); } /* int start = 300; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |