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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	glm::vec2 make_point(float theta); 	vector<glm::vec2> location_list; 	vector<float> size_list; 	vector<float> speed_list; 	vector<float> max_size_list; 	vector<float> deg_list; 	vector<ofColor> color_list; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | #include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetLineWidth(3); } //-------------------------------------------------------------- void ofApp::update() { 	for (int i = this->location_list.size() - 1; i >= 0; i--) { 		this->size_list[i] += this->speed_list[i]; 		if (this->size_list[i] > this->max_size_list[i]) { 			this->location_list.erase(this->location_list.begin() + i); 			this->size_list.erase(this->size_list.begin() + i); 			this->speed_list.erase(this->speed_list.begin() + i); 			this->max_size_list.erase(this->max_size_list.begin() + i); 			this->deg_list.erase(this->deg_list.begin() + i); 			this->color_list.erase(this->color_list.begin() + i); 		} 	} 	ofColor color; 	for (int i = 0; i < 4; i++) { 		auto deg = (ofGetFrameNum() * 4.32) + ofRandom(-5, 5) + (i % 2) * 180; 		auto scale = ofRandom(14, 16); 		auto location = this->make_point(deg * DEG_TO_RAD) * scale; 		this->location_list.push_back(location); 		this->size_list.push_back(1); 		this->speed_list.push_back(ofRandom(2, 8)); 		this->max_size_list.push_back(ofRandom(20, 80)); 		this->deg_list.push_back(ofRandom(360)); 		color.setHsb(ofRandom(255), 200, 230); 		this->color_list.push_back(color); 	} } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWindowSize() * 0.5); 	ofNoFill(); 	for (int i = 0; i < this->location_list.size(); i++) { 		ofPushMatrix(); 		ofTranslate(this->location_list[i]); 		ofRotate(this->deg_list[i]); 		vector<glm::vec2> vertices; 		for (int deg = 0; deg < 360; deg += 2) { 			vertices.push_back(this->make_point(deg * DEG_TO_RAD) / 30 * this->size_list[i]); 		} 		auto alpha = this->size_list[i] > this->max_size_list[i] * 0.6 ? ofMap(this->size_list[i], this->max_size_list[i] * 0.6, this->max_size_list[i], 255, 0) : 255; 		ofNoFill(); 		ofSetColor(this->color_list[i], alpha); 		ofBeginShape(); 		ofVertices(vertices); 		ofEndShape(true); 		ofPopMatrix(); 	} 	/* 	int start = 110; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- //Reference by https://twitter.com/shiffman/status/1095764239665512453 glm::vec2 ofApp::make_point(float theta) { 	float x = 16 * (pow(sin(theta), 3)); 	float y = 13 * cos(theta) - 5 * cos(2 * theta) - 2 * cos(3 * theta) - cos(4 * theta); 	return glm::vec2(x, -y); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |