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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	ofTrueTypeFont font; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 | #include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofEnableDepthTest(); 	ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); 	this->font.loadFont("fonts/msgothic.ttc", 50, true, true, true); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	string word = "01"; 	this->cam.begin(); 	ofRotateY(90); 	ofNoFill(); 	auto len = 250; 	for (int i = 0; i < 5; i++) { 		if (i < 4) { 			ofRotateX(90); 		} 		else if (i < 5) { 			ofRotateY(90); 		} 		else { 			ofRotateY(180); 		} 		for (int k = 0; k < 150; k++) { 			auto location = glm::vec3(ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.0025), 0, 1, -len * 0.5, len * 0.5), 				ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.0025), 0, 1, -len * 0.6, len * 0.6), len * 0.5); 			auto radius = (int)(ofRandom(1000) + ofGetFrameNum() * 1) % 180 - 100; 			auto angle = ofRandom(-PI * 2, PI * 2); 			auto rotation = glm::rotate(glm::mat4(), angle, glm::vec3(0, 0, 1)); 			if (radius > 0) { 				ofPath chara_path = this->font.getCharacterAsPoints(word[k % word.size()], true, false); 				vector<ofPolyline> outline = chara_path.getOutline(); 				ofSetColor(39, 255, 39, radius > 20 ? ofMap(radius, 20, 80, 255, 0) : 255); 				ofNoFill(); 				ofBeginShape(); 				for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 					ofNextContour(true); 					outline[outline_index] = outline[outline_index].getResampledByCount(120); 					vector<glm::vec3> vertices = outline[outline_index].getVertices(); 					for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { 						glm::vec3 vertex = location + glm::vec4(((vertices[vertices_index] - glm::vec2(25, -25)) / 50) * (radius > 60 ? 60 : radius), 0) * rotation; 						if (vertex.y > len * 0.5) { vertex.y = len * 0.5; } 						if (vertex.y < -len * 0.5) { vertex.y = -len * 0.5; } 						if (vertex.x > len * 0.5) { vertex.x = len * 0.5; } 						if (vertex.x < -len * 0.5) { vertex.x = -len * 0.5; } 						ofVertex(vertex); 					} 				} 				ofEndShape(true); 			} 		} 	} 	this->cam.end(); 	/* 	int start = 250; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |