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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | #include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetLineWidth(2); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() * 0.5, ofGetHeight() * 0.5); 	ofColor face_color = ofColor(239); 	ofColor line_color = ofColor(39); 	for (int radius = 330; radius > 0; radius -= 10) { 		ofMesh face, line; 		line.setMode(ofPrimitiveMode::OF_PRIMITIVE_LINES); 		int start_deg = ofMap(ofNoise(radius * 0.03 + ofGetFrameNum() * 0.005), 0, 1, -360, 360); 		int deg_len = 30; 		face.addVertex(glm::vec3()); 		face.addColor(face_color); 		line.addVertex(glm::vec3()); 		line.addColor(line_color); 		for (int deg = start_deg; deg < start_deg + deg_len; deg++) { 			face.addVertex(glm::vec3() + glm::vec3(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD), 0)); 			face.addColor(face_color); 			line.addVertex(glm::vec3() + glm::vec3(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD), 0)); 			line.addColor(line_color); 			if (deg != start_deg) { 				face.addIndex(0); 				face.addIndex(face.getNumVertices() - 1); 				face.addIndex(face.getNumVertices() - 2); 				line.addIndex(line.getNumVertices() - 1); 				line.addIndex(line.getNumVertices() - 2); 			} 		} 		line.addIndex(0); line.addIndex(line.getNumVertices() - 1); 		line.addIndex(0); line.addIndex(1); 		face.draw(); 		line.draw(); 	} 	/* 	int start = 250; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |