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2重三角形。
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	glm::vec2 make_point(int radius, int deg); }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofSetLineWidth(2); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWidth() * 0.5, ofGetHeight() * 0.5 + 100); 	ofRotate(270); 	ofColor color; 	for (int radius = 180; radius <= 400; radius += 220) { 		ofPushMatrix(); 		if (radius < 400) { 			ofRotate(ofGetFrameNum() * 2.16 + 75); 		} 		int deg_start = radius * 0.5 + ofGetFrameNum() * 2.16; 		for (int deg = deg_start; deg < deg_start + 360; deg += 120) { 			vector<glm::vec2> vertices; 			for (int tmp_deg = deg; tmp_deg <= deg + 110; tmp_deg += 1) { 				vertices.push_back(glm::vec2(this->make_point(radius, tmp_deg))); 			} 			color.setHsb(ofMap(deg, deg_start, deg_start + 360, 0, 255), 180, 255); 			ofFill(); 			ofSetColor(ofColor(color, 64)); 			ofBeginShape(); 			ofVertices(vertices); 			ofEndShape(true); 			ofNoFill(); 			ofSetColor(color); 			ofBeginShape(); 			ofVertices(vertices); 			ofEndShape(true); 		} 		ofPopMatrix(); 	} 	/* 	// ffmpeg -i img_%04d.jpg aaa.mp4 	int start = 150; 	if (ofGetFrameNum() > start) { 		std::ostringstream os; 		os << std::setw(4) << std::setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- glm::vec2 ofApp::make_point(int radius, int deg) { 	deg = deg % 360; 	int deg_a = (deg / 120) * 120; 	int deg_b = deg_a + 120; 	int remainder = deg % 120; 	int diff = deg - deg_a; 	auto point_a = glm::vec2(radius * cos(deg_a * DEG_TO_RAD), radius * sin(deg_a * DEG_TO_RAD)); 	auto point_b = glm::vec2(radius * cos(deg_b * DEG_TO_RAD), radius * sin(deg_b * DEG_TO_RAD)); 	auto distance = point_b - point_a; 	return point_a + (distance / 120) * diff; } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } | 
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https://github.com/junkiyoshi/DoodleDeProgramming/tree/9c3b1c0e9809b4ffb6db6aabf5f7c2c7a621771f