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球体座標をループする球体群
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {} 	void keyReleased(int key) {} 	void mouseMoved(int x, int y) {} 	void mouseDragged(int x, int y, int button) {} 	void mousePressed(int x, int y, int button) {} 	void mouseReleased(int x, int y, int button) {} 	void mouseEntered(int x, int y) {} 	void mouseExited(int x, int y) {} 	void windowResized(int w, int h) {} 	void dragEvent(ofDragInfo dragInfo) {} 	void gotMessage(ofMessage msg) {} 	// Make Member 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofBackground(39); 	ofSetWindowTitle("Insta"); 	ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(270); 	ofRotate(ofGetFrameNum() * 0.5); 	ofColor body_color; 	for (int i = 0; i < 500; i++) { 		body_color.setHsb(ofRandom(255), 239, 239); 		ofSetColor(body_color); 		ofPoint point = ofPoint(ofRandom(-ofGetWidth() / 2, ofGetWidth() / 2), ofRandom(-ofGetHeight() / 2, ofGetHeight() / 2), ofRandom(-360, 360)); 		point.z = ((int)point.z + ofGetFrameNum() * (int)ofRandom(5)) % 720; 		point.z -= 360; 		point = point.normalized() * 300; 		ofDrawSphere(point, 10); 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |