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Fontから取得した座標のパーティクルを追加しました
I added particle of font location
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofTrueTypeFont font; int font_size; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("Insta"); ofBackground(39); ofSetColor(239); this->font_size = 350; this->font.loadFont("fonts/Kazesawa-Bold.ttf", this->font_size, true, true, true); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { vector<ofPoint> points; vector<int> sizes; string word = "EX"; ofPoint word_size(this->font.stringWidth(word), this->font.stringHeight(word)); int sample_count = 80; vector<ofPath> word_path = this->font.getStringAsPoints(word, true, false); for (int word_index = 0; word_index < word.size(); word_index++) { vector<ofPolyline> outline = word_path[word_index].getOutline(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { outline[outline_index] = outline[outline_index].getResampledByCount(sample_count); vector<glm::vec3> vertices = outline[outline_index].getVertices(); for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { ofPoint point(vertices[vertices_index].x, vertices[vertices_index].y, vertices[vertices_index].z); point += ofPoint(word_size.x * -0.5, word_size.y * 0.5); point += ofPoint(ofGetWidth() * 0.5, ofGetHeight() * 0.5); points.push_back(point); sizes.push_back(1); } } ofPopMatrix(); } for (int i = 0; i < 192; i++) { ofPoint point(ofMap(ofNoise(ofRandom(100), ofGetFrameNum() * 0.0005), 0, 1, 0, ofGetWidth()), ofMap(ofNoise(ofRandom(100), ofGetFrameNum() * 0.0005), 0, 1, 0, ofGetHeight())); points.push_back(point); sizes.push_back(1); } for (int out_index = 0; out_index < points.size(); out_index++) { for (int in_index = out_index + 1; in_index < points.size(); in_index++) { if (points[out_index].distance(points[in_index]) < 35) { ofDrawLine(points[out_index], points[in_index]); sizes[out_index]++; sizes[in_index]++; } } } for (int i = 0; i < points.size(); i++) { ofDrawCircle(points[i], sizes[i]); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |