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Day 19 Eggs.
ゆで卵と目玉焼き。
卵の座標計算は下記サイトを参考にさせて頂きました。
卵形の曲線を表す方程式 Ⅴ
http://www.geocities.jp/nyjp07/index_egg5.html
Boiled eggs and fried eggs.
[ Source ]
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	void draw_egg(ofPoint location, float len, bool fried); }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	int len = 72; 	bool fried = false; 	for (int x = len; x < ofGetWidth(); x += len * 2) { 		for (int y = len; y < ofGetHeight(); y += len * 2) { 			this->draw_egg(ofPoint(x, y), len - 10, fried); 			fried = !fried; 		} 	} } //-------------------------------------------------------------- void ofApp::draw_egg(ofPoint location, float len, bool fried) { 	float a = 1; 	float b = 0.72; 	float c = 0.08; 	ofPushMatrix(); 	ofTranslate(location); 	ofRotate(90); 	ofSetColor(239); 	ofBeginShape(); 	for (int deg = 0; deg < 360; deg += 1) { 		float x = a * cos(deg * DEG_TO_RAD); 		float y = (b + c * cos(deg * DEG_TO_RAD)) * sin(deg * DEG_TO_RAD); 		float noise_value = fried ? ofMap(ofNoise(location.x * 0.005 + x, location.y * 0.05 + y, ofGetFrameNum() * 0.005), 0, 1, 0.7, 1.2) : 1; 		ofPoint p = ofPoint(x, y) * len * noise_value; 		ofVertex(p); 	} 	ofEndShape(); 	if (fried) { 		ofSetColor(220, 220, 39); 		ofDrawCircle(ofPoint(), len * 0.4); 	} 	ofPopMatrix(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |