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スプリット&スライド。
Split & slide.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | #pragma once #include "ofMain.h" #include "opencv2/opencv.hpp" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	cv::VideoCapture cap; 	cv::Size cap_size; 	int number_of_frames; 	vector<cv::Mat> frame_list; 	ofImage image; 	cv::Mat frame; 	vector<ofMesh> mesh_list; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetColor(255); 	ofEnableDepthTest(); 	this->cap.open("D:\\MP4\\video01.mp4"); 	this->cap_size = cv::Size(480, 270); 	this->image.allocate(this->cap_size.width, this->cap_size.height, OF_IMAGE_COLOR); 	this->frame = cv::Mat(cv::Size(this->image.getWidth(), this->image.getHeight()), CV_MAKETYPE(CV_8UC3, this->image.getPixels().getNumChannels()), this->image.getPixels().getData(), 0); 	this->number_of_frames = this->cap.get(cv::CAP_PROP_FRAME_COUNT); 	for (int i = 0; i < this->number_of_frames; i++) { 		cv::Mat src, tmp; 		this->cap >> src; 		if (src.empty()) { 			continue; 		} 		cv::resize(src, tmp, this->cap_size); 		cv::cvtColor(tmp, tmp, cv::COLOR_BGR2RGB); 		this->frame_list.push_back(tmp); 	} } //-------------------------------------------------------------- void ofApp::update() { 	int n = (int)(ofGetFrameNum() * 0.54) % this->number_of_frames; 	this->frame_list[n].copyTo(this->frame); 	this->image.update(); 	this->mesh_list.clear(); 	int x_span = 10; 	for (int x = this->cap_size.width * -0.5; x < this->cap_size.width * 0.5; x += x_span) { 		ofMesh mesh; 		int index = mesh.getNumVertices(); 		mesh.addVertex(glm::vec3(x, this->cap_size.height * -0.5, 0)); 		mesh.addVertex(glm::vec3(x + x_span, this->cap_size.height * -0.5, 0)); 		mesh.addVertex(glm::vec3(x + x_span, this->cap_size.height * 0.5, 0)); 		mesh.addVertex(glm::vec3(x, this->cap_size.height * 0.5, 0)); 		mesh.addTexCoord(glm::vec3(x + this->cap_size.width * 0.5, 0, 0)); 		mesh.addTexCoord(glm::vec3(x + x_span + this->cap_size.width * 0.5, 0, 0)); 		mesh.addTexCoord(glm::vec3(x + x_span + this->cap_size.width * 0.5, this->cap_size.height, 0)); 		mesh.addTexCoord(glm::vec3(x + this->cap_size.width * 0.5, this->cap_size.height, 0)); 		mesh.addIndex(index + 0); mesh.addIndex(index + 1); mesh.addIndex(index + 2); 		mesh.addIndex(index + 0); mesh.addIndex(index + 2); mesh.addIndex(index + 3); 		this->mesh_list.push_back(mesh); 	} } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(180); 	for (auto& mesh : this->mesh_list) { 		int noise_y = ofMap(ofNoise(mesh.getVertex(0).x * 0.01, ofGetFrameNum() * 0.005), 0, 1, this->cap_size.height * -0.5, this->cap_size.height * 0.5); 		int param = ofGetFrameNum() % 90; 		noise_y *= param < 45 ? ofMap(param, 0, 45, 1, 0) : ofMap(param, 45, 90, 0, 1); 		for (int i = -1; i <= 1; i++) { 			ofPushMatrix(); 			ofTranslate(0, noise_y + this->cap_size.height * i); 			this->image.bind(); 			mesh.draw(); 			this->image.unbind(); 			ofPopMatrix(); 		} 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |