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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openframeworks"); 	ofBackground(0); 	ofSetLineWidth(1); 	ofSetColor(255, 100, 100); 	ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWindowSize() * 0.5); 	bool flag = true; 	auto x = 0; 	for (float deg = 0; deg < 360; deg += 0.5) { 		ofPushMatrix(); 		ofRotate(deg); 		auto base_location = glm::vec2(x, 50); 		auto target_location = glm::vec2(x, ofRandom(230, 300)); 		auto distance = target_location - base_location; 		auto len = glm::length(distance); 		auto noise_seed = ofMap(ofNoise(glm::vec2(100 * cos(deg * DEG_TO_RAD), 100 * sin(deg * DEG_TO_RAD))), 0, 1, 0, 1000); 		vector<glm::vec2> vertices; 		for (int d = 0; d <= len; d++) { 			auto location = base_location + glm::normalize(distance) * d; 			auto noise_x = ofMap(ofNoise(noise_seed, location.x * 0.05, location.y * 0.01 + ofGetFrameNum() * 0.02), 0, 1, -20, 20); 			location += glm::vec2(noise_x, 0); 			vertices.push_back(location); 		} 		ofNoFill(); 		ofBeginShape(); 		ofVertices(vertices); 		ofEndShape(); 		ofPopMatrix(); 	} 	/* 	int start = 150; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |