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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	ofTrueTypeFont font; 	string word; 	float noise_step; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofSetLineWidth(2); 	ofEnableDepthTest(); 	this->font.loadFont("fonts/Kazesawa-Bold.ttf", 100, true, true, true); 	this->word = "GOOD CODE "; } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); 	this->noise_step += 0.02; } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(215); 	ofRotateY(180); 	int size = 33; 	for (int base_deg = 0; base_deg < 330; base_deg += 5) { 		ofPushMatrix(); 		ofRotateY(base_deg); 		int deg_span = 36; 		int deg_start = (int)ofMap(ofNoise(base_deg * 0.0085 + this->noise_step), 0, 1, -360, 360); 		int word_index = 0; 		for (int deg = deg_start; deg < deg_start + 360; deg += deg_span) { 			ofPath chara_path = this->font.getCharacterAsPoints(this->word[word_index++], true, false); 			vector<ofPolyline> outline = chara_path.getOutline(); 			ofPushMatrix(); 			ofTranslate(0, 0, -320); 			ofRotateX(deg); 			ofColor fill_color; 			fill_color.setHsb(ofMap((deg - deg_start) / 180, 0, 2, 0, 255), 200, 200); 			ofFill(); 			ofSetColor(fill_color); 			ofBeginShape(); 			for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 				ofNextContour(true); 				auto vertices = outline[outline_index].getVertices(); 				for (auto& vertex : vertices) { 					glm::vec3 location = vertex / 100 * size; 					location -= glm::vec3(size * 0.5, -size * 0.5, 70); 					ofVertex(location); 				} 			} 			ofEndShape(true); 			ofNoFill(); 			ofSetColor(39); 			ofBeginShape(); 			for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 				ofNextContour(true); 				auto vertices = outline[outline_index].getVertices(); 				for (auto& vertex : vertices) { 					glm::vec3 location = vertex / 100 * size; 					location -= glm::vec3(size * 0.5, -size * 0.5, 70); 					ofVertex(location); 				} 			} 			ofEndShape(true); 			ofPopMatrix(); 		} 		ofPopMatrix(); 	} 	this->cam.end(); 	/* 	int start = 680; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |