[ Video ]
[ About ]
正方形を繋ぐ。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; glm::vec2 make_point(int len, int param); }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); auto radius = 140; ofColor color; for (int y = -240; y <= 240; y += 240) { auto deg_param = 120; auto deg_start = ofMap(y, -280, 280, 0, 360); for (int deg = deg_start; deg <= deg_start + 90; deg += 15) { color.setHsb(ofMap(deg, deg_start, deg_start + 90, 0, 255), 200, 200); ofSetColor(color); vector<glm::vec2> vertices; auto tmp_deg = deg + ofGetFrameNum() * 3; for (int x = -220; x <= 220; x += 220) { auto vertex = glm::vec2(x, y) + this->make_point(radius, ofMap(tmp_deg % 360, 0, 360, 0, 100)); vertices.push_back(vertex); tmp_deg += deg_param; } ofNoFill(); ofSetLineWidth(1.5); ofBeginShape(); ofVertices(vertices); ofEndShape(); ofFill(); for (auto& vertex : vertices) { ofDrawCircle(vertex, 3); } ofNoFill(); ofSetLineWidth(0.5); for (int x = -220; x <= 220; x += 220) { ofDrawRectangle(x, y, radius, radius); } } for (int deg = deg_start + 180; deg <= deg_start + 180 + 90; deg += 15) { color.setHsb(ofMap(deg, deg_start + 180, deg_start + 180+ 90, 0, 255), 200, 200); ofSetColor(color); vector<glm::vec2> vertices; auto tmp_deg = deg + ofGetFrameNum() * 3; for (int x = -220; x <= 220; x += 220) { auto vertex = glm::vec2(x, y) + this->make_point(radius, ofMap(tmp_deg % 360, 0, 360, 0, 100)); vertices.push_back(vertex); tmp_deg += deg_param; } ofNoFill(); ofSetLineWidth(1.5); ofBeginShape(); ofVertices(vertices); ofEndShape(); ofFill(); for (auto& vertex : vertices) { ofDrawCircle(vertex, 3); } } } /* int start = 50; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- glm::vec2 ofApp::make_point(int len, int param) { param = param % 100; if (param < 25) { return glm::vec2(ofMap(param, 0, 25, -len * 0.5, len * 0.5), -len * 0.5); } else if (param < 50) { return glm::vec2(len * 0.5, ofMap(param, 25, 50, -len * 0.5, len * 0.5)); } else if (param < 75) { return glm::vec2(ofMap(param, 50, 75, len * 0.5, -len * 0.5), len * 0.5); } else { return glm::vec2(-len * 0.5, ofMap(param, 75, 100, len * 0.5, -len * 0.5)); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |