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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	float len; 	vector<glm::vec2> start_location_list; 	vector<vector<glm::vec2>> location_list; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(25); 	ofSetWindowTitle("openframeworks"); 	ofBackground(239); 	ofSetColor(0); 	ofSetLineWidth(2); 	this->len = 10; 	for (float x = this->len * 10; x <= ofGetWidth() - this->len * 10; x += this->len) { 		for (float y = this->len * 10; y <= ofGetHeight() - this->len * 10; y += this->len) { 			this->start_location_list.push_back(glm::vec3(x, y, 0)); 		} 	} 	for (int i = 0; i < 12; i++) { 		int r = ofRandom(this->start_location_list.size()); 		auto log_list = vector<glm::vec2>(); 		log_list.push_back(this->start_location_list[r]); 		this->location_list.push_back(log_list); 	} } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); 	if (ofGetFrameNum() % 1 == 0) { 		int i = 0; 		for (auto& log_list : this->location_list) { 			auto noise_param = ofRandom(1000); 			int r = ofMap(ofNoise(noise_param, ofGetFrameNum() * 0.05), 0, 1, i, i + 4); 			int deg_start = r * 90; 			for (int deg = deg_start; deg < deg_start + 360; deg += 90) { 				auto tmp_location = log_list.back() + glm::vec2(this->len * cos(deg * DEG_TO_RAD), this->len * sin(deg * DEG_TO_RAD)); 				if (tmp_location.x < this->len * 10 || tmp_location.x > ofGetWidth() - this->len * 10 					|| tmp_location.y < this->len * 10 || tmp_location.y > ofGetHeight() - this->len * 10) { 					continue; 				} 				bool flag = false; 				for (int i = 0; i < log_list.size(); i++) { 					if (tmp_location == log_list[i] && deg_start != deg && deg_start % 360 == deg % 360) { 						flag = true; 						break; 					} 				} 				if (flag) { continue; } 				log_list.push_back(tmp_location); 				break; 			} 			while (log_list.size() > 100) { 				log_list.erase(log_list.begin()); 			} 			i++; 		} 	} } //-------------------------------------------------------------- void ofApp::draw() { 	for (auto& log_list : this->location_list) { 		for (int i = 1; i < log_list.size(); i++) { 			ofSetColor(0, ofMap(i, 1, log_list.size(), 0, 255)); 			ofDrawLine(log_list[i], log_list[i - 1]); 		} 	} 	/* 	int start = 150; 	if (ofGetFrameNum() > start) { 		ostringstream os; 		os << setw(4) << setfill('0') << ofGetFrameNum() - start; 		ofImage image; 		image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); 		image.saveImage("image/cap/img_" + os.str() + ".jpg"); 		if (ofGetFrameNum() - start >= 25 * 20) { 			std::exit(1); 		} 	} 	*/ } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |