#include "ofMain.h"
class ofApp : public ofBaseApp {
public:
void setup();
void update();
void draw();
void keyPressed(int key) {};
void keyReleased(int key) {};
void mouseMoved(int x, int y) {};
void mouseDragged(int x, int y, int button) {};
void mousePressed(int x, int y, int button) {};
void mouseReleased(int x, int y, int button) {};
void mouseEntered(int x, int y) {};
void mouseExited(int x, int y) {};
void windowResized(int w, int h) {};
void dragEvent(ofDragInfo dragInfo) {};
void gotMessage(ofMessage msg) {};
ofMesh mesh;
float noise_step;
};