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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; vector<glm::vec2> location_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetLineWidth(3); ofSetColor(239); auto span = 20; for (int x = -1000; x < 1000; x += span) { for (int y = -1000; y < 1000; y += span) { if ((x + 1000) % 200 > 100) { this->location_list.push_back(glm::vec2(x, y)); } } } } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); ofRotate(ofGetFrameNum() * 0.72); for (int i = 0; i < this->location_list.size(); i++) { ofPushMatrix(); ofTranslate(this->location_list[i]); auto len = 10; auto noise_value = ofNoise(this->location_list[i].x * 0.003, this->location_list[i].y * 0.003 + ofGetFrameNum() * 0.03); noise_value < 0.5 ? ofDrawLine(-len, -len, len, len) : ofDrawLine(-len, len, len, -len); ofPopMatrix(); } /* int start = 250; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |