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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofTrueTypeFont font; string word; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); this->font.loadFont("fonts/msgothic.ttc", 28, true, true, true); //this->word = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; this->word = "JUNKIYOSHI.COM "; //this->word = "0123456789"; } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { int span = 33; for (int y = 2; y < ofGetWindowHeight() + 33; y += span) { int x_start = ofMap(ofNoise(y * 0.01 - ofGetFrameNum() * 0.005), 0, 1, 0, 1000); for (int i = 0; i < this->word.size() * 2; i++) { auto x = (int)(x_start + i * span) % 1000 - 100; auto location = glm::vec2(x, y); ofPushMatrix(); ofTranslate(location); ofPath chara_path = this->font.getCharacterAsPoints(this->word[i % this->word.size()], true, false); vector<ofPolyline> outline = chara_path.getOutline(); ofFill(); ofSetColor(39, 39, 239); ofBeginShape(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { ofNextContour(true); auto vertices = outline[outline_index].getVertices(); for (auto& vertex : vertices) { ofVertex(vertex); } } ofEndShape(true); ofNoFill(); ofSetColor(39); ofBeginShape(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { ofNextContour(true); auto vertices = outline[outline_index].getVertices(); for (auto& vertex : vertices) { ofVertex(vertex); } } ofEndShape(true); ofPopMatrix(); } } /* // ffmpeg -i img_%04d.jpg aaa.mp4 int start = 100; if (ofGetFrameNum() > start) { std::ostringstream os; os << std::setw(4) << std::setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |
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https://github.com/junkiyoshi/DoodleDeProgramming/tree/e21cb3009e92e8eef1af2f7a566eeb88af6247f4