Mixing squares and circles. Draw by openFrameworks

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ノイズの値で四角形と円をミックスする。

Mix squares and circles with noise values.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20211113

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Sinking Hexagon. Draw by openFrameworks

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似たアルゴリズムでも見た目は大分異なる。

Even though the algorithms are similar, they look very different.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20211112

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Hexagonal prism. Draw by openFrameworks.

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六角柱をofMeshで描写する。
面と線を重ねると消えてしまうので、面の大きさを少しだけ小さくする。

Describe a hexagonal cylinder with ofMesh.
If you overlap a face with a line, it will disappear, so reduce the size of the face slightly.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20211111

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