Arrow to nearst target. Draw by openFrameworks

[ Video ]

[ About ]
3つのうち最も近いターゲットを矢印で指す。
座標の距離はglm::distance()で取得。

Point the arrow to the closest target of the three.
The distance of the coordinates is obtained by glm::distance().

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210705

Arrows to randam walking target. Draw by openFrameworks

[ Video ]

[ About ]
ランダムウォークする座標を矢印で指す。
自身の座標と相手の座標から角度を計算はatan2()を使う

Use arrows to point to coordinates for random walk.
Use atan2() to calculate the angle from your own coordinates and your opponent’s coordinates.

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210704

Change number. Draw by openFrameworks

[ Video ]

[ About ]
Noise関数で0から9までの数字を変化。
ofTrueTypeFont.getStringAsPoints()で文字座標を取得する。

Change the numbers from 0 to 9 with the Noise function.
Get the character coordinates with ofTrueTypeFont.getStringAsPoints().

[ Source ]

[ Link ]
https://github.com/junkiyoshi/Insta20210703

[ Kinako ]