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オリンピックがテレビで沢山流れていたので、昨日のソースをいじってオリンピックカラーに改造しました。(それよりもバレンタインデーでしたね…)
ちなみに、オリンピックは生中継をほとんど見ずに、朝のニュースで結果だけ楽しむ派です。
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#pragma once #include "ofMain.h" #include "ofFbo.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofFbo fbo; int size; vector<ofColor> colors; vector<vector<float>> values; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(30); ofBackground(255); ofSetWindowTitle("Insta"); this->size = 5; this->colors.push_back(ofColor(0, 117, 201)); this->colors.push_back(ofColor(255, 164, 0)); this->colors.push_back(ofColor(38, 39, 42)); this->colors.push_back(ofColor(0, 149, 58)); this->colors.push_back(ofColor(236, 0, 68)); this->fbo.allocate(ofGetWidth(), ofGetHeight()); } //-------------------------------------------------------------- void ofApp::update() { this->values.clear(); float x_count = ofGetWidth() / this->size; float y_count = ofGetHeight() / this->size; for (int y = 0; y < y_count; y++) { vector<float> tmp_values; for (int x = 0; x < x_count; x++) { if (y == 0) { float value = ofMap(ofNoise(x * 0.05, ofGetFrameNum() * 0.05), 0, 1, this->size, 0); tmp_values.push_back(value); } else { float value = 0; int count = 0; for (int tmp_x = x - 1; tmp_x <= x + 1; tmp_x++) { if (tmp_x >= 0 && tmp_x < x_count) { value += this->values[y - 1][tmp_x]; count++; } } if (y >= 2) { value += this->values[y - 2][x]; count++; } float average = value / count + ofMap(ofNoise(x * 0.03, y * 0.1 - ofGetFrameNum() * 0.5), 0, 1, -3, 3); tmp_values.push_back(average); } } this->values.push_back(tmp_values); } this->fbo.begin(); ofClear(0); int color_index = 0; int span = ofGetWidth() / this->colors.size(); for (int x = 0; x < ofGetWidth(); x += span) { ofSetColor(this->colors[color_index]); color_index++; ofDrawRectangle(ofVec2f(x, 0), x + span, ofGetHeight()); } ofSetColor(255); for (int y = 0; y < this->values.size(); y++) { for (int x = 0; x < this->values[y].size(); x++) { ofDrawCircle(ofVec2f(x * this->size + this->size / 2, ofGetHeight() - (y * this->size + this->size / 2)), this->size - this->values[y][x]); } } this->fbo.end(); } //-------------------------------------------------------------- void ofApp::draw() { ofSetColor(255); this->fbo.draw(0, 0); } //======================================================================== int main() { ofSetupOpenGL(1280, 720, OF_WINDOW); ofRunApp(new ofApp()); } |