[ Video ]
[ About ]
ねじねじ。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 |
#include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(239); ofSetWindowTitle("Insta"); ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWidth() / 2, ofGetHeight() / 2); float size = 100; for (int i = 60; i > 0; i--) { float deg = ofNoise(i * 0.005 + ofGetFrameNum() * 0.005) * 720; float x = (i * 5) * cos(deg * DEG_TO_RAD); float y = (i * 5) * sin(deg * DEG_TO_RAD); ofPoint point = ofPoint(x, y); ofPushMatrix(); ofTranslate(point); ofRotate(deg); ofFill(); ofSetColor(239); ofDrawRectangle(ofPoint(0, 0), size, size); ofNoFill(); ofSetColor(39); ofDrawRectangle(ofPoint(0, 0), size, size); ofPopMatrix(); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |