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Twitterのタイムラインで見かけた”ランダムレクト砲”というワードが心に残り過ぎて自分でも作ってみたくなってしまった。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(239); ofSetWindowTitle("Insta"); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { int len = ofGetWidth() < ofGetHeight() ? ofGetWidth() : ofGetHeight(); ofColor box_color; for (int i = 0; i < 500; i++) { box_color.setHsb(ofRandom(255), 255, 255); ofSetColor(box_color, 39); ofPoint point = ofPoint(ofRandom(0, len), ofRandom(0, len), ofRandom(0, len)); point.y = len - (int)(point.y + ofGetFrameNum() * ofRandom(0.25, 2.5)) % len; ofPushMatrix(); ofTranslate(point); ofRotateX(ofRandom(360) + ofGetFrameNum() * ofRandom(-1.5, 1.5)); ofRotateY(ofRandom(360) + ofGetFrameNum() * ofRandom(-1.5, 1.5)); ofRotateZ(ofRandom(360) + ofGetFrameNum() * ofRandom(-1.5, 1.5)); ofDrawBox(30); ofPopMatrix(); } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |