[ Video ]
[ About ]
やもりのシルエットをGECKOという文字で埋めました。Noiseで文字を変化、文字と色はリンクしています。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 |
#include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofImage image; ofPixels pix; ofTrueTypeFont font; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofBackground(39); ofSetWindowTitle("Insta"); this->font.loadFont("fonts/Kazesawa-Bold.ttf", 15); this->image.load("images/gecko.png"); this->pix = this->image.getPixelsRef(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { ofColor word_color; vector<string> word = { "G", "E", "C", "K", "O" }; ofTranslate((ofGetWidth() - this->image.getWidth()) * 0.5, (ofGetHeight() - this->image.getHeight()) * 0.5); for (int x = 0; x < this->image.getWidth(); x += this->font.getSize()) { for (int y = 0; y < this->image.getHeight(); y += this->font.getSize()) { ofColor pix_color = this->pix.getColor(x, y); if (pix_color != ofColor(0)) { continue; } int word_index = ofMap(ofNoise(x * 0.008, y * 0.008 + ofGetFrameNum() * 0.03), 0, 1, 0, word.size()); word_color.setHsb(ofMap(word_index, 0, word.size(), 0, 239), 200, 255); ofSetColor(word_color); this->font.drawString(word[word_index], x, y); } } } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |