[ Video ]
[ About ]
うごめくライン
Lines.
[ Source ]
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetColor(39); 	ofSetLineWidth(1.5); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	for (int i = 0; i < 10; i++) { 		float noise_seed_x = ofRandom(1000); 		float noise_seed_y = ofRandom(1000); 		float random_deg = ofRandom(360); 		glm::vec3 prev_location; 		for (int radius = 0; radius < 300; radius += 5) { 			auto point = glm::vec3(radius * cos(random_deg * DEG_TO_RAD), radius * sin(random_deg * DEG_TO_RAD), 0); 			auto rotation_x = glm::rotate(glm::mat4(), ofMap(ofNoise(noise_seed_x + (radius + ofGetFrameNum()) * 0.003), 0, 1, -PI * 2, PI * 2), glm::vec3(1, 0, 0)); 			auto rotation_y = glm::rotate(glm::mat4(), ofMap(ofNoise(noise_seed_y + (radius + ofGetFrameNum()) * 0.003), 0, 1, -PI * 2, PI * 2), glm::vec3(0, 1, 0)); 			glm::vec3 location = glm::vec4(point, 0) * rotation_x * rotation_y; 			ofDrawSphere(location, 3); 			if (prev_location != glm::vec3()) { 				ofDrawLine(prev_location, location); 			} 			prev_location = location; 		} 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |