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March of Noise.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	float noise_param; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(239); 	ofSetLineWidth(2); 	ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); 	this->noise_param = ofRandom(1000); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	int x_span = 10; 	int y_span = 180; 	int height = 60; 	for (int x = x_span * 3; x <= ofGetWidth() - x_span * 3; x += x_span) { 		for (int y = y_span; y < ofGetHeight(); y += y_span) { 			auto noise_value = ofNoise(x * 0.02 + this->noise_param, y * 0.02); 			if (noise_value < 0.5) { 				ofSetColor(239); 				ofFill(); 				ofDrawRectangle(glm::vec2(x, y - ofMap(noise_value, 0, 0.5, height * 0.5, 0)), x_span * 0.8, ofMap(noise_value, 0, 0.5, height, 0)); 				ofSetColor(39); 				ofNoFill(); 				ofDrawRectangle(glm::vec2(x, y - ofMap(noise_value, 0, 0.5, height * 0.5, 0)), x_span * 0.8, ofMap(noise_value, 0, 0.5, height, 0)); 			} 			else { 				ofSetColor(239); 				ofFill(); 				ofDrawRectangle(glm::vec2(x, y + ofMap(noise_value, 0.5, 1, 0, height * 0.5)), x_span * 0.8, ofMap(noise_value, 0.5, 1, 0, height)); 				ofSetColor(39); 				ofNoFill(); 				ofDrawRectangle(glm::vec2(x, y + ofMap(noise_value, 0.5, 1, 0, height * 0.5)), x_span * 0.8, ofMap(noise_value, 0.5, 1, 0, height)); 			} 		} 	} 	if (ofGetFrameNum() % 90 < 60) { 		this->noise_param += ofMap(ofGetFrameNum() % 90, 0, 60, 0.06, 0); 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |