[ Video ]
[ About ]
言玉。
Words, ball.
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofTrueTypeFont font; int font_size; vector<string> words; ofEasyCam cam; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofBackground(0); ofEnableDepthTest(); this->font_size = 30; ofTrueTypeFontSettings font_settings("fonts/msgothic.ttc", this->font_size); font_settings.antialiased = true; font_settings.addRanges(ofAlphabet::Japanese); this->font.load(font_settings); this->words = { u8"あ", u8"い", u8"う", u8"え", u8"お", u8"か", u8"き", u8"く", u8"け", u8"こ", u8"さ", u8"し", u8"す", u8"せ", u8"そ", u8"た", u8"ち", u8"つ", u8"て", u8"と", u8"な", u8"に", u8"ぬ", u8"ね", u8"の", u8"は", u8"ひ", u8"ふ", u8"へ", u8"ほ", u8"ま", u8"み", u8"む", u8"め", u8"も", u8"や", u8"ゆ", u8"よ", u8"ら", u8"り", u8"る", u8"れ", u8"ろ", u8"わ", u8"を", u8"ん", }; } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 1.2); ofSetColor(255); for (int k = 0; k < 30; k++) { auto location = glm::vec3(0, 0, 231 + k * 1); auto noise_seed = glm::vec4(ofRandom(1000), ofRandom(1000), ofRandom(1000), ofRandom(1000)); for (int i = 0; i < 5; i++) { ofPushMatrix(); ofRotateZ(ofMap(ofNoise(noise_seed.x, ofGetFrameNum() * 0.001 + i * 0.008), 0, 1, -360, 360)); ofRotateY(ofMap(ofNoise(noise_seed.y, ofGetFrameNum() * 0.001 + i * 0.008), 0, 1, -360, 360)); ofRotateX(ofMap(ofNoise(noise_seed.z, ofGetFrameNum() * 0.001 + i * 0.008), 0, 1, -360, 360)); ofTranslate(location); ofRotateZ(ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.0035), 0, 1, -360, 360)); int word_index = (int)ofMap(ofNoise(ofRandom(1000), ofGetFrameNum() * 0.0035), 0, 1, 0, this->words.size() * 3) % this->words.size(); this->font.drawString(this->words[word_index], this->font_size * -0.65, this->font_size * -0.5); ofPopMatrix(); } } ofSetColor(0); ofDrawSphere(230); this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |