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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(0); 	ofSetLineWidth(3); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	auto span = 60;  	ofSetColor(255); 	for (int x = span; x < ofGetWidth(); x += span) { 		for (int y = 0; y < ofGetHeight(); y += 3) { 			auto noise_value = ofNoise(x * 0.05, y * 0.008 - ofGetFrameNum() * 0.01); 			if (noise_value > 0.45) { 				auto radius = ofMap(noise_value, 0.45, 1, 0.1, span * 0.5); 				ofNoFill(); 				ofDrawCircle(x, y, radius); 			} 		} 	} 	ofSetColor(0); 	for (int x = span; x < ofGetWidth(); x += span) { 		for (int y = 0; y < ofGetHeight(); y += 18) { 			auto noise_value = ofNoise(x * 0.05, y * 0.008 - ofGetFrameNum() * 0.01); 			if (noise_value > 0.45) { 				auto radius = ofMap(noise_value, 0.45, 1, 0.1, span * 0.5); 				ofFill(); 				ofDrawCircle(x, y, radius); 			} 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |