[ Video ]
[ About ]
伸びて縮む。
Stretch and shrink.
[ Source ]
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						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
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						#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openframeworks"); 	ofBackground(0); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	int span = 30; 	for (int x = span * 0.5; x < ofGetWidth(); x += span) { 		for (int y = span * 0.5; y < ofGetHeight(); y += span) { 			auto noise_value = ofNoise(x * 0.005, y * 0.005, ofGetFrameNum() * 0.01); 			if (noise_value < 0.35) { noise_value = 0; } 			else if (noise_value < 0.6) { noise_value = ofMap(noise_value, 0.35, 0.6, 0, 1); } 			else { noise_value = 1; } 			int len = ofMap(noise_value, 0, 1, span * 0.15, span * 0.65); 			ofDrawLine(x - len, y, x + len, y); 			ofDrawLine(x, y - len, x, y + len); 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |