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3つの線と3つの線。
3 lines.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(30); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(255); 	ofSetLineWidth(3); 	ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_MULTIPLY); 	ofNoFill(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWindowSize() * 0.5); 	vector<ofColor> color_list = { ofColor(255, 0, 0), ofColor(0, 255, 0), ofColor(0, 0, 255) }; 	for (int y = -200; y <= 200; y += 200) { 		int param_x = ofMap((ofGetFrameNum() * 12 + y * ofGetWindowWidth() / 3) % ofGetWindowWidth(), 0, ofGetWindowWidth(), ofGetWindowWidth() * -0.5 - 40, ofGetWindowWidth() * 0.5 + 40); 		for (int color_index = 0; color_index < color_list.size(); color_index++) { 			auto noise_seed = ofRandom(1000); 			ofSetColor(color_list[color_index]); 			ofBeginShape(); 			for (int x = ofGetWindowWidth() * -0.5; x <= ofGetWindowWidth() * 0.5; x += 1) { 				auto noise_value = ofNoise(noise_seed, x * 0.02, ofGetFrameNum() * 0.001); 				auto param = ofMap(noise_value, 0, 1, -150, 150); 				auto len = abs(param_x - x); 				if (len < 80) { 					param *= ofMap(len, 0, 80, 1, 0); 				} 				else { 					param *= 0; 				} 				ofVertex(x, y + param); 			} 			ofEndShape(false); 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |