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ハートルネード。
Hart tornado.
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; glm::vec2 make_point(float theta); }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(30); ofSetWindowTitle("openFrameworks"); ofBackground(0); ofSetColor(255); ofNoFill(); ofSetLineWidth(2); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); auto max_loop = 5; auto max_scale = 35; for (int deg_start = 0; deg_start < 360; deg_start += 1) { auto loop = ofMap(ofNoise(cos(deg_start * DEG_TO_RAD) * 0.25, sin(deg_start * DEG_TO_RAD) * 0.25, ofGetFrameNum() * 0.01), 0, 1, -1.5, max_loop); ofBeginShape(); for (int deg = deg_start; deg <= deg_start + 360 * loop; deg++) { auto scale = ofMap(deg, deg_start, deg_start + 360 * max_loop, 3, max_scale); auto location = make_point(deg * DEG_TO_RAD) * scale; ofVertex(location); } ofEndShape(); } } //-------------------------------------------------------------- // Reference by https://twitter.com/shiffman/status/1095764239665512453 glm::vec2 ofApp::make_point(float theta) { float x = 16 * (pow(sin(theta), 3)); float y = 13 * cos(theta) - 5 * cos(2 * theta) - 2 * cos(3 * theta) - cos(4 * theta); return glm::vec2(x, -y); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |