[ Video ]
[ About ]
円の対線を結ぶ。
[ Source ]
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20  | 
						#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; };  | 
					
| 
					 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59  | 
						#include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(255); 	ofSetColor(0); 	ofNoFill(); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { 	ofTranslate(ofGetWindowSize() * 0.5); 	ofRotateY(90); 	float radius = 200; 	vector<glm::vec3> vertices_1; 	vector<glm::vec3> vertices_2; 	for (int z = -500; z <= 500; z += 10) { 		auto deg = (z + 500) + ofGetFrameNum(); 		auto location_1 = glm::vec3(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD), z); 		auto location_2 = glm::vec3(radius * cos((deg + 180) * DEG_TO_RAD), radius * sin((deg + 180) * DEG_TO_RAD), z); 		vertices_1.push_back(location_1); 		vertices_2.push_back(location_2); 		ofDrawLine(location_1, location_2); 		ofDrawSphere(location_1, 2); 		ofDrawSphere(location_2, 2); 	} 	ofBeginShape(); 	ofVertices(vertices_1); 	ofEndShape(); 	ofBeginShape(); 	ofVertices(vertices_2); 	ofEndShape(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); }  |