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ランダムウォーク + sin波.
Random walk + sin wave.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openframeworks"); 	ofBackground(0); 	ofSetColor(255); 	ofNoFill(); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(ofMap(sin(ofGetFrameNum() * 2 * DEG_TO_RAD), -1, 1, 255, 285)); 	ofDrawRectangle(-300, -300, 600, 600); 	for (int i = 0; i < 6; i++) { 		vector<glm::vec3> vertices; 		auto noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(360)); 		for (int k = 0; k < 70; k++) { 			auto x = ofMap(ofNoise(noise_seed.x, k * 0.005 + ofGetFrameNum() * 0.005), 0, 1, -300, 300); 			auto y = ofMap(ofNoise(noise_seed.y, k * 0.005 + ofGetFrameNum() * 0.005), 0, 1, -300, 300); 			auto z = ofMap(sin(((int)noise_seed.z + k + ofGetFrameNum()) * 4 * DEG_TO_RAD), -1, 1, -100, 100); 			vertices.push_back(glm::vec3(x, y, z)); 			if (z < 3 && z > -3) { 				ofDrawCircle(glm::vec3(x, y, 0), 10); 			} 		} 		ofBeginShape(); 		ofVertices(vertices); 		ofEndShape(false); 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } | 
[ Link ]
https://github.com/junkiyoshi/openframeworks20220720