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赤と青。
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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openFrameworks"); ofBackground(0); ofSetColor(5); ofEnableDepthTest(); ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); int span = 30; int size = span * 0.75; vector<ofColor> color_list = { ofColor(255, 0, 0), ofColor(0, 0, 255) }; for (int i = 0; i < color_list.size(); i++) { auto color = color_list[i]; auto noise_seed = glm::vec2(ofRandom(1000), ofRandom(1000)); for (int x = span * -12; x <= span * 12; x += span) { auto noise_y = ofMap(ofNoise(noise_seed.x, x * 0.003 + ofGetFrameNum() * 0.005), 0, 1, span * -12, span * 12); for (int y = span * -12; y <= span * 12; y += span) { auto gap_y = abs(noise_y - y); auto alpha = 0; if (gap_y <= span * 3) { alpha = ofMap(gap_y, 0, span * 3, 255, 0); } auto height = ofMap(alpha, 0, 255, 0, span * 6); if (alpha > 0) { ofFill(); ofSetColor(ofColor(0)); ofDrawBox(glm::vec3(x, y, height * 0.5), size, size, height); ofNoFill(); ofSetColor(color); ofDrawBox(glm::vec3(x, y, height * 0.5), size, size, height); } ofSetColor(128); ofDrawRectangle(x, y, size, size); } } } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |