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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; 	float font_size; 	ofTrueTypeFont font; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openframeworks"); 	ofBackground(0); 	ofSetColor(255); 	ofSetLineWidth(1.5); 	ofEnableDepthTest(); 	this->font_size = 80; 	this->font.loadFont("fonts/Kazesawa-Bold.ttf", this->font_size, true, true, true); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateX(180); 	ofRotateY(ofGetFrameNum() * 0.66666666666); 	string word = "ABCDEFGHEJKLMNOPQRSTUVWXYZ!"; 	int sample_count = 180; 	auto noise_param = ofRandom(1000); 	for (int i = 0; i < word.size(); i++) { 		ofPath chara_path = this->font.getCharacterAsPoints(word[i], true, false); 		vector<ofPolyline> outline = chara_path.getOutline(); 		ofFill(); 		ofBeginShape(); 		for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 			if (outline_index != 0) { ofNextContour(true); } 			auto vertices = outline[outline_index].getResampledByCount(sample_count).getVertices(); 			for (auto& vertex : vertices) { 				auto location = vertex - glm::vec3(this->font_size * 0.5, this->font_size * -0.5, 320); 				auto rotation_y = glm::rotate(glm::mat4(), (i * 13.5f) * (float)DEG_TO_RAD, glm::vec3(0, 1, 0)); 				location = glm::vec4(location, 0) * rotation_y; 				auto noise_value = ofNoise(location.x * 0.005, ofGetFrameNum() * 0.005); 				auto param_y = 0; 				if (noise_value < 0.5) { 					param_y = -150; 					if (noise_value > 0.4) { 						param_y = ofMap(noise_value, 0.4, 0.5, -150, 0); 					} 				} 				else 				{ 					param_y = 150; 					if (noise_value < 0.6) { 						param_y = ofMap(noise_value, 0.5, 0.6, 0, 150); 					} 				} 				location = location + glm::vec3(0, param_y, 0); 				ofVertex(location); 			} 		} 		ofEndShape(); 		ofNoFill(); 		for (int y = -150; y <= 150; y += 300) { 			ofBeginShape(); 			for (int outline_index = 0; outline_index < outline.size(); outline_index++) { 				if (outline_index != 0) { ofNextContour(true); } 				auto vertices = outline[outline_index].getResampledByCount(sample_count).getVertices(); 				for (auto& vertex : vertices) { 					auto location = vertex - glm::vec3(this->font_size * 0.5, this->font_size * -0.5, 320); 					auto rotation_y = glm::rotate(glm::mat4(), (i * 13.5f) * (float)DEG_TO_RAD, glm::vec3(0, 1, 0)); 					location = glm::vec4(location + glm::vec3(0, y, 0), 0) * rotation_y; 					ofVertex(location); 				} 			} 			ofEndShape(); 		} 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |