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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(0); 	ofSetColor(255); 	ofSetLineWidth(1.5); 	ofNoFill(); 	ofSetRectMode(ofRectMode::OF_RECTMODE_CENTER); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	auto span = 20; 	for (int x = 0; x <= 720; x += span) { 		for (int y = 0; y <= 720; y += span) { 			ofPushMatrix(); 			ofTranslate(x, y); 			auto noise_y = ofMap(ofNoise(x * 0.0025 + ofGetFrameNum() * 0.01), 0, 1, 0, 720); 			int deg_x = ofRandom(360) + ofGetFrameNum() * ofRandom(0.5, 0.85); 			int deg_y = ofRandom(360) + ofGetFrameNum() * ofRandom(0.5, 0.85); 			int deg_z = ofRandom(360) + ofGetFrameNum() * ofRandom(0.5, 0.85); 			deg_x = deg_x % 360; 			deg_y = deg_y % 360; 			deg_z = deg_z % 360; 			auto distance = abs(y - noise_y); 			auto power = 1.f; 			if (distance < span * 6) { 				if (distance > span * 4) { 					power = ofMap(distance, span * 4, span * 6, 1, 0); 				} 				ofRotateZ(deg_z * power); 				ofRotateY(deg_y * power); 				ofRotateX(deg_x * power); 			} 			ofFill(); 			ofSetColor(255); 			ofDrawRectangle(0, 0, span, span); 			ofNoFill(); 			ofSetColor(0); 			ofDrawRectangle(0, 0, span, span); 			ofPopMatrix(); 		} 	} } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |