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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: 	void setup(); 	void update(); 	void draw(); 	void keyPressed(int key) {}; 	void keyReleased(int key) {}; 	void mouseMoved(int x, int y) {}; 	void mouseDragged(int x, int y, int button) {}; 	void mousePressed(int x, int y, int button) {}; 	void mouseReleased(int x, int y, int button) {}; 	void mouseEntered(int x, int y) {}; 	void mouseExited(int x, int y) {}; 	void windowResized(int w, int h) {}; 	void dragEvent(ofDragInfo dragInfo) {}; 	void gotMessage(ofMessage msg) {}; 	ofEasyCam cam; }; | 
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | #include "ofApp.h"	 //-------------------------------------------------------------- void ofApp::setup() { 	ofSetFrameRate(60); 	ofSetWindowTitle("openFrameworks"); 	ofBackground(39); 	ofNoFill(); 	ofSetLineWidth(2); 	ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_ADD); 	ofEnableDepthTest(); } //-------------------------------------------------------------- void ofApp::update() { 	ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { 	this->cam.begin(); 	ofRotateY(ofGetFrameNum()); 	auto radius = 250; 	ofColor color; 	for (int i = 0; i < 8; i++) { 		color.setHsb(ofMap(i, 0, 8, 0, 255), 255, 255); 		ofSetColor(color); 		auto noise_seed = ofRandom(1000); 		vector<glm::vec3> vertices; 		for (int deg = 0; deg < 360; deg += 1) { 			auto vertex = glm::vec3(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD), 0); 			auto rotate_deg = ofMap(ofNoise(i * 0.05 + vertex.x * 0.001 + ofGetFrameNum() * 0.004), 0, 1, -720, 720); 			auto rotation = glm::rotate(glm::mat4(), rotate_deg * (float)DEG_TO_RAD, glm::vec3(1, 0, 0)); 			vertex = glm::vec4(vertex, 0) * rotation; 			vertices.push_back(vertex); 		} 		ofBeginShape(); 		ofVertices(vertices); 		ofEndShape(true); 	} 	this->cam.end(); } //-------------------------------------------------------------- int main() { 	ofSetupOpenGL(720, 720, OF_WINDOW); 	ofRunApp(new ofApp()); } |