[ Video ]
[ About ]
球体たち。
[ Source ]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; }; |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 |
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(30); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofSetLineWidth(5); ofEnableDepthTest(); ofSetCircleResolution(60); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 2); ofNoFill(); ofSetColor(0); ofDrawCircle(glm::vec2(), 250); ofRotateX(25); auto radius = 200; for (int i = 0; i < 64; i++) { ofRotateZ(ofRandom(360)); ofRotateY(ofRandom(360)); ofRotateX(ofRandom(360)); auto deg_start = ofRandom(360) + ofGetFrameNum() * 5; for (int deg = deg_start; deg < deg_start + 30; deg++) { ofFill(); ofSetColor(39, ofMap(deg, deg_start, deg_start + 30, 0, 255)); ofDrawSphere(radius * cos(deg * DEG_TO_RAD), 0, radius * sin(deg * DEG_TO_RAD), 5); } } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |