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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; ofMesh face, frame; float noise_value; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(25); ofSetWindowTitle("openFrameworks"); ofBackground(239); ofNoFill(); ofSetCircleResolution(72); ofEnableBlendMode(ofBlendMode::OF_BLENDMODE_SUBTRACT); } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { ofTranslate(ofGetWindowSize() * 0.5); ofColor color; for (int x = -230; x <= 230; x += 230) { for (int y = -230; y <= 230; y += 230) { color.setHsb(ofMap(x, -230, 300, 0, 255), 255, 255); ofSetColor(color, 32); glm::vec3 noise_seed = glm::vec3(ofRandom(1000), ofRandom(1000), ofRandom(1000)); for (int i = 0; i < 200; i++) { ofPushMatrix(); ofTranslate(x, y); ofRotateZ(ofMap(ofNoise(noise_seed.z, i * 0.005 + ofGetFrameNum() * 0.005), 0, 1, -270, 270)); ofRotateY(ofMap(ofNoise(noise_seed.y, i * 0.005 + ofGetFrameNum() * 0.005), 0, 1, -270, 270)); ofRotateX(ofMap(ofNoise(noise_seed.x, i * 0.005 + ofGetFrameNum() * 0.005), 0, 1, -270, 270)); ofDrawCircle(glm::vec2(), ofMap(i, 0, 200, 80, 0)); ofPopMatrix(); } } } /* int start = 1; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |