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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void mouseEntered(int x, int y) {}; void mouseExited(int x, int y) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; vector<glm::vec2> location_list; vector<float> deg_list; vector<int> param_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(30); ofSetWindowTitle("openFrameworks"); ofBackground(39); ofSetCircleResolution(30); float span = 40; for (float x = span * 1.5; x <= ofGetWidth() - span + 1.5; x += span) { for (float y = span * 1.5; y <= ofGetHeight() - span * 1.5; y += span) { this->location_list.push_back(glm::vec2(x, y)); this->deg_list.push_back(0); this->param_list.push_back(0); } } } //-------------------------------------------------------------- void ofApp::update() { } //-------------------------------------------------------------- void ofApp::draw() { int radius = 14; for (int i = 0; i < this->location_list.size(); i++) { this->param_list[i] = (this->param_list[i] + 12) % 360; if (this->param_list[i] == 0) { this->deg_list[i] = ofMap(ofNoise(glm::vec3(this->location_list[i] * 0.002, ofGetFrameNum() * 0.05)), 0, 1, 0, 360); } vector<glm::vec2> vertices; if (this->param_list[i] > 0 && this->param_list[i] < 180) { for (int deg = 0; deg < this->param_list[i]; deg += 1) { vertices.push_back(glm::vec2(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD))); } for (int deg = 360 - this->param_list[i]; deg < 360; deg += 1) { vertices.push_back(glm::vec2(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD))); } } if (this->param_list[i] >= 180 && this->param_list[i] < 360) { auto tmp_param = this->param_list[i] - 180; for (int deg = tmp_param; deg < 180; deg += 1) { vertices.push_back(glm::vec2(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD))); } for (int deg = 180; deg < 360 - tmp_param; deg += 1) { vertices.push_back(glm::vec2(radius * cos(deg * DEG_TO_RAD), radius * sin(deg * DEG_TO_RAD))); } } ofPushMatrix(); ofTranslate(this->location_list[i]); ofRotate(this->deg_list[i]); ofSetColor(239); ofDrawCircle(glm::vec2(), 16); ofSetColor(200, 78, 28); ofBeginShape(); ofVertices(vertices); ofEndShape(true); ofPopMatrix(); } /* int start = 60 + 44; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |