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#pragma once #include "ofMain.h" class ofApp : public ofBaseApp { public: void setup(); void update(); void draw(); void keyPressed(int key) {}; void keyReleased(int key) {}; void mouseMoved(int x, int y) {}; void mouseDragged(int x, int y, int button) {}; void mousePressed(int x, int y, int button) {}; void mouseReleased(int x, int y, int button) {}; void windowResized(int w, int h) {}; void dragEvent(ofDragInfo dragInfo) {}; void gotMessage(ofMessage msg) {}; ofEasyCam cam; ofTrueTypeFont font; int font_size; vector<char> charactor_list; }; |
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#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetWindowTitle("openFrameworks"); ofSetFrameRate(25); ofBackground(39); ofSetColor(255); ofNoFill(); ofSetLineWidth(1); this->font_size = 60; this->font.loadFont("fonts/msgothic.ttc", this->font_size, true, true, true); this->charactor_list = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'}; } //-------------------------------------------------------------- void ofApp::update() { ofSeedRandom(39); } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateX(180); int sample_count = 200; for (int x = -360; x <= 360 ; x += 72) { for (int y = -288; y <= 288; y += 72) { int frame_param = ofGetFrameNum() * 8; int charactor_index = 0; charactor_index = (charactor_index + frame_param / sample_count) % this->charactor_list.size(); ofPath path = this->font.getCharacterAsPoints(this->charactor_list[charactor_index], true, false); vector<ofPolyline> outline = path.getOutline(); for (int outline_index = 0; outline_index < outline.size(); outline_index++) { outline[outline_index] = outline[outline_index].getResampledByCount(sample_count); vector<glm::vec3> vertices = outline[outline_index].getVertices(); ofBeginShape(); for (int vertices_index = 0; vertices_index < vertices.size(); vertices_index++) { glm::vec3 vertex = glm::vec3(x + 18, y + 27 , 0) + glm::vec3(vertices[vertices_index].x, vertices[vertices_index].y, vertices[vertices_index].z); if (frame_param % (sample_count * 2) < sample_count) { if (vertices_index < frame_param % sample_count) { ofVertex(vertex); } } else { if (vertices_index > frame_param % sample_count) { ofVertex(vertex); } } if (vertices_index == frame_param % sample_count) { ofFill(); ofDrawSphere(vertex, 2); ofNoFill(); } } ofEndShape(); } } } this->cam.end(); /* int start = 25; if (ofGetFrameNum() > start) { ostringstream os; os << setw(4) << setfill('0') << ofGetFrameNum() - start; ofImage image; image.grabScreen(0, 0, ofGetWidth(), ofGetHeight()); image.saveImage("image/cap/img_" + os.str() + ".jpg"); if (ofGetFrameNum() - start >= 25 * 20) { std::exit(1); } } */ } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); } |